Tag: Game Design
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2024-09-16—Shadows Aren’t Dark, You Can Still See in ‘Em
Hello, everyone! If you want to get alerts each Monday when a blog post goes out, there’s an email signup somewhere around here. Should be on the left after you scroll down a little bit if you are on a laptop. As for phones, I have no clue—very top or very bottom, probably. The same…
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2024-04-15—Inside, Outside, Upside-Down
Hello, friends! The Failed Technomancer, chapter 35, is live… as is the rest of the book! That’s right, we’re close enough to the conclusion that I decided to share the rest of the chapters, all the way through 41 and the epilogue. Have fun! Do you have a Sisyphusian task? Or, in other words, something…